I had trouble discerning where the hitboxes were for getting to the next screen. I think what I expected was for the transition to the next screen to happen when I'm at the edge and I press right.
This game was made in a day as half an emotional support for myself in the future (not in a pretentious way) and half a reason to check out bitsy. I'm thinking of using my copy of rpg maker 2003 to make my future games.
The hitboxes are off mostly because the engine that i used to make this game (bitsy) has a really weird system with screen transitions. Still though, I'm happy that you played my game, it really means a lot to me.
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Cool style.
I had trouble discerning where the hitboxes were for getting to the next screen. I think what I expected was for the transition to the next screen to happen when I'm at the edge and I press right.
Would like to explore this world more.
Thank you for playing :]
This game was made in a day as half an emotional support for myself in the future (not in a pretentious way) and half a reason to check out bitsy. I'm thinking of using my copy of rpg maker 2003 to make my future games.
The hitboxes are off mostly because the engine that i used to make this game (bitsy) has a really weird system with screen transitions. Still though, I'm happy that you played my game, it really means a lot to me.